| Longball: Official Homepage |
Longball blends elements from soccer, rugby, and ultimate frisbee into a single game that has many different facets of complexity. It's a team sport where players move up-and-down a large field attempting to earn points by controlling any of the games various scoring tokens into the opposing team's end zone. Longball battles consist of two halves that each last 45-minutes. The team with the most points at the end is the winner. When there's a tie at the end of regulation, 15-minute overtime periods are added until a winner has been determined.
One thing that makes Longball unique is it's incredible scalablility. It can be played on a normal-sized field measuring 100 yards by 50 yards, but it's also envisioned to work on an area as large as 1 mile by 1 mile. Smaller games require about 25 to 35 players on each team while the huge games accomidate 2,000 players on each side. Similarly, as more players are involved in the game, more scoring tokens are placed into play to facilitate action in all different areas of the field at once.
The scoring tokens include (a) soccer balls, (b) rugby balls, and (c) flying discs. A small-scaled game of Longball would have about three types of each scoring token in play at any given time. For the most part, "standard ball-handling rules" dictate how to advance each type of scoring token. For example, players can't touch the soccer ball with their hands, they can't make a forward pass with the rugby ball, and they can't take more than three steps each time they catch a flying disc.
However, there are caveats of the "standard ball-handling rules" that are partially fleshed out in the rules and partially to be determined at a later time.
Plans are in the works for a Longball battle to occur on a Saturday in September 2010. If you're interested in checking if there's availability on either team, e-mail me. We're also looking for team captains (responsible for making sure your team has a quorum during the day of the battle) and volunteer referees.